“Ratchet & Clank: Rift Apart” will be released in a few days, and some of the essential bits of information about the game, such as its install size, are confirmed. The good news is it will not take up huge storage space on PS5, and next-generation features will be available at launch.
‘Ratchet & Clank: Rift Apart’ install size is 33GB only
Twitter page PlayStationSize confirmed that the game would come in a 42GB PKG file. But, thanks to PS5’s compression technology, there will be a 9GB difference between the “Ratchet & Clank: Rift Apart” download and install size. This means the game will only take up 33GB of storage space on the new-gen console once it is installed.
The “Ratchet & Clank: Rift Apart” install size is much smaller compared to games previously released on both PS4 and PS5. It could have been one of the perks of exclusively launching the game on the new-gen system. “Sizes are getting smaller on native PS5 games due to the compression techniques and SSD,” Insomniac Games community director James Stevenson tweeted.
It can be recalled that there was a significant difference between the install size of “Spider-Man: Miles Morales” and “Spider-Man Remastered,” which are both available on PS4 and PS5. Insomniac Games core technology director Mike Fitzgerald previously pointed out that the games are 25 percent smaller in install size on PS5, so it should not be surprising that the PS5-exclusive “Ratchet & Clank: Rift Apart” will not require much storage space.
‘Ratchet & Clank: Rift Apart’ next-gen features available at launch
Fans who have pre-ordered “Ratchet & Clank: Rift Apart” can also start preloading the game on their consoles. The game’s first update is also live and can be installed now, so players can immediately dive in once it goes live later this week.
Players who update #RatchetPS5 on launch day gain access to our Performance & Performance RT Modes.
— Insomniac Games (@insomniacgames) June 5, 2021
Enjoy a sneak peek at 60fps gameplay with ray-tracing enabled! pic.twitter.com/85ecP4LDZl
Meanwhile, Insomniac Games confirmed that the “Ratchet & Clank: Rift Apart” Performance and Performance Ray Tracing mode are available on day one. It means the game will not need any future update before it can run at 60 FPS framerate and ray tracing.
When asked about the target resolution on the Performance, Performance RT and Quality mode, the developer hinted it will not natively run at 4K. “All three modes use a dynamic base resolution that then goes through our temporal injection process to achieve a 4K image,” Insomniac Games explained.
All three modes use a dynamic base resolution that then goes through our temporal injection process to achieve a 4K image. This is similar to how #MilesMoralesPS5 works.
— Insomniac Games (@insomniacgames) June 5, 2021
The developer also assured PS5 players that they made “awesome use” of the DualSense controller features, which include haptic feedback and adaptive triggers. “Ratchet & Clank: Rift Apart” will be released on Friday, June 11.


Faraday Future Delivers First Robots in Middle East, Plans September Launches
SpaceX Mobile Network Could Cost Up to $130 Billion, Bernstein Says
U.S. Disrupts China-Linked Hacking Campaign Targeting Government Agencies
Thomson Reuters C-Track Cyberattack Hits Courts Across U.S. and Canada
BofA Names ASML Top Semiconductor Equipment Pick on Growth, Valuation
Nvidia Reportedly Eyes $13 Billion Hugging Face Acquisition
Meta, U.S. States Discuss Settlement in Teen Addiction Trial
OpenAI AI Agent Swarm Behind Hugging Face Hack
South Korea Unveils Record $597 Billion 2027 Budget to Boost AI and Chips
PayPal Shares Sink as $50 Billion Takeover Bid Collapses
Nvidia Pauses AI Cloud Financing Deals Amid Antitrust Concerns
HP Stock Drops 9% Despite Q3 Earnings Beat and Raised 2026 Outlook
ByteDance Secures $29.6 Billion Loan to Boost AI Investment
MongoDB Stock Sinks 14% as Atlas Growth Misses Expectations
Pinterest Stock Falls as CFO Julia Brau Donnelly Resigns
Nvidia Revenue Soars 106% as AI Demand Hits ‘Inflection Point’ 



