Xbox Cloud Gaming has reached a milestone this week as Microsoft announced it is now officially available on Xbox One and Xbox Series X/S consoles. This should be a welcome development, especially for players who are still using the last-generation hardware.
To those who do not know, Microsoft marked Xbox’s 20th anniversary on Monday, making this week a huge one for the company. It is then not surprising that after treating fans with the sudden launch of the “Halo Infinite” multiplayer on Monday, Microsoft also confirmed on Wednesday that the Xbox Cloud Gaming is now available to console gamers.
Xbox One owners will benefit greatly from this announcement, especially with the Xbox Series X still very difficult to find in stores. With Xbox Cloud Gaming, they will be able to play cloud-supported games that were previously only available on Xbox Series X/S, such as “The Riftbreaker,” “The Medium,” and “Recompile.”
Microsoft also promised to expand the library of next-gen titles that Xbox One owners can play through the Xbox Cloud Gaming, including “Microsoft Flight Simulator” in early 2022. The company has yet to confirm if other first-party next-gen games will get the same treatment, but there is a good chance for that to happen. And that should be an encouraging possibility with Bethesda’s “Starfield” slated to launch on Nov. 11, 2022, on Xbox Series X/S and PC.
Players need an Xbox Game Pass subscription to experience Xbox Cloud Gaming. Console players can now try cloud-supported titles without installing them, which is a nice feature since console storage is often limited. The Xbox Cloud Gaming launch on consoles will also allow players to immediately try a new title that their friends will share through a game invite.
Xbox Cloud Gaming is still in beta and is only available in 25 territories, while Microsoft confirmed the service is coming to Brazil soon. Players in these regions will have to be a little patient because the cloud features will not go live at once for all players in all 25 countries. “This capability will initially roll out with our November release to a subset of Xbox gamers and scale to all gamers in supported markets over the coming weeks,” Microsoft said in the announcement post.
Photo by Mika Baumeister on Unsplash


SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
Global PC Makers Eye Chinese Memory Chip Suppliers Amid Ongoing Supply Crunch
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
SpaceX Updates Starlink Privacy Policy to Allow AI Training as xAI Merger Talks and IPO Loom
Tencent Shares Slide After WeChat Restricts YuanBao AI Promotional Links
Elon Musk’s Empire: SpaceX, Tesla, and xAI Merger Talks Spark Investor Debate
Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
Elon Musk’s SpaceX Acquires xAI in Historic Deal Uniting Space and Artificial Intelligence
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
Instagram Outage Disrupts Thousands of U.S. Users
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
Nvidia Confirms Major OpenAI Investment Amid AI Funding Race
SpaceX Seeks FCC Approval for Massive Solar-Powered Satellite Network to Support AI Data Centers
Alphabet’s Massive AI Spending Surge Signals Confidence in Google’s Growth Engine
Baidu Approves $5 Billion Share Buyback and Plans First-Ever Dividend in 2026 



