Menu

Search

  |   Technology

Menu

  |   Technology

Search

‘Halo Infinite’ gameplay: Campaign replays could be added as a feature post-launch

From the “Halo Infinite” multiplayer reveal trailer | Photo credit: HALO channel / YouTube screenshot

There are new things to explore once “Halo Infinite” launches this week, but there are also crucial features confirmed not available on day one, including the option to replay campaign story missions. However, developer 343 Industries hinted that it could be added later on.

One of the new things long-time fans will notice in “Halo Infinite” is that the game is set in a somewhat open-world setting. But this change may have also affected how 343 Industries implements campaign replayability, unlike in previous titles, as explained by Polygon. “The postgame does give you the option to keep exploring the wider environment, but for missions like the first two, where you’re not on the ring yet, you can’t replay from the same save file,” the studio told the publication. “You’d be able to get any remaining FOBs, targets, [and] audio logs, but the main story missions would not repeat.”

As a result, players cannot simply choose a mission level to replay when going through the new game’s campaign like they used to do. So they have to be keen and try their best to gather all the collectibles at every level because they practically have one chance at getting them. There is a workaround on this issue, although it would be tedious. Without the replayability feature, players will have to create a new game save file to go back to a level they have already completed.

The lack of replayability is an understandable source of frustration among “Halo” fans. However, 343 Industries has already hinted at changing that sometime after the game is released. “Halo Infinite” associate creative director Paul Crocker confirmed to The Verge that a replay feature is “being worked on,” but its release date is still unknown.

“We want to have replay that works well, and when you have a more open game, it gets a lot trickier,” Crocker said. The developer added that they decided to improve the “Halo Infinite” single-player campaign first and make sure it is “as strong as it possibly could be” before adding back missing features at launch.

The “Halo Infinite” multiplayer has taken on a free-to-play model, but the single-player campaign will remain a paid game available for $59.99 on Windows PC, Xbox One, and Xbox Series X/S. Both games will be released on Wednesday, Dec. 8. But the campaign co-op will not go live until the multiplayer’s second season, which could start in May 2022.

  • Market Data
Close

Welcome to EconoTimes

Sign up for daily updates for the most important
stories unfolding in the global economy.