Disgruntled “Battlefield 2042” players might soon give the game another chance as DICE confirmed it is bringing back the Class System. While the developer does not plan on completely removing the Specialists, DICE said it is going to bring back the “class identity” among playable characters.
The Specialists system was one of the biggest gameplay changes DICE introduced in “Battlefield 2042.” It was a massive change from the franchise’s Class System as Specialists have access to more flexible loadouts, and each Specialist can fight without being confined to designated roles. But these changes also become some of the most criticized aspects of the game, with many players clamouring for the return of the old Class System.
The good news is DICE has confirmed in a blog post on Monday that it is reworking the Specialists by bringing back the “Class Identity and a more defined sense of role” for the characters. The Specialists will be grouped into four classes, namely Assault (Mackay, Sundance, and Dozer), Support (Angel and Falck), Engineer (Lis, Boris, and Irish), and Recon (Casper, Paik, and Rao).
Bringing back the Class System also means the array of available gadgets and equipment to each Specialist will be more restricted. Each character will spawn with designated equipment based on their class — Med Pen for Assault, Defibrillator for Support, Repair Tool for Engineer, and Insertion Beacon for Recon.
There will be some variation in the available gadgets and throwables that “Battlefield 2042” players can choose, but they will also depend on a character’s class. “You’ll also notice that we’re actively exploring bringing in some of our Battlefield Portal gadgets to expand the range of gadgets that a Class based Specialist will have access to,” DICE added.
The Class System, while already in the works, will not be added to “Battlefield 2042” immediately. DICE plans to release these changes as part of Update 3.2, which will go live in the latter part of Season 3. But the developer noted that this release window is just a “loose estimate” based on their current progress.


Trump’s Approval of AI Chip Sales to China Triggers Bipartisan National Security Concerns
SpaceX CEO Elon Musk Denies Reports of $800 Billion Valuation Fundraise
EU Court Cuts Intel Antitrust Fine to €237 Million Amid Long-Running AMD Dispute
Mizuho Raises Broadcom Price Target to $450 on Surging AI Chip Demand
Australia Enforces World-First Social Media Age Limit as Global Regulation Looms
Nvidia Develops New Location-Verification Technology for AI Chips
Moore Threads Stock Slides After Risk Warning Despite 600% Surge Since IPO
Adobe Strengthens AI Strategy Ahead of Q4 Earnings, Says Stifel
Taiwan Opposition Criticizes Plan to Block Chinese App Rednote Over Security Concerns
IBM Nears $11 Billion Deal to Acquire Confluent in Major AI and Data Push
Australia’s Under-16 Social Media Ban Sparks Global Debate and Early Challenges
U.S.-EU Tensions Rise After $140 Million Fine on Elon Musk’s X Platform
SK Hynix Labeled “Investment Warning Stock” After Extraordinary 200% Share Surge
Apple App Store Injunction Largely Upheld as Appeals Court Rules on Epic Games Case
US Charges Two Men in Alleged Nvidia Chip Smuggling Scheme to China 



