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‘Max Payne’ remakes are being developed by Remedy with Rockstar Games for PC, PS5, and Xbox Series X/S

From the “Max Payne 3” trailer | Photo credit: Rockstar Games / YouTube screenshot

Remedy Entertainment and Rockstar Games are once again working together for the “Max Payne” series. This time, it will be for the remake of the franchise’s first and second games with a planned release on PC and current-generation consoles.

Remedy announced the projects on Wednesday and confirmed that it will develop the remakes for the first “Max Payne” and “Max Payne 2: The Fall of Max Payne.” Rockstar Games will return as the publisher for the game and will provide funding for its development.

It is worth noting that the project is specifically referred to as a “remake” and not a remastered release of the popular third-person shooter titles. But Remedy did not provide more information on how the plot and gameplay will change in the process. The games will be developed on Remedy’s Northlight Engine, which was also used for “Control” and is being used for Remedy’s upcoming “Alan Wake” sequel to be published by Epic Games.

The studio added that the “Max Payne” remakes are getting AAA-game treatment. But their release might not happen anytime soon as Remedy noted that the project is still in the concept development stage. Remedy also said that the remakes are being developed as a “single title,” suggesting that they will be released as one game as well.

That likely means fans will have to wait years before getting their hands on the new “Max Payne” games. It is worth noting that “Alan Wake 2” is currently slated to launch in 2023.

The potential release window of the “Max Payne” remakes explains why the games are not planned to be released on PS4 and Xbox One and will be available on PS5 and Xbox Series X/S only, which means the franchise is skipping an entire generation of consoles. Remedy also informed investors, “Under the agreement, Remedy has a royalty opportunity after Rockstar Games has recouped its development, marketing, and other costs for distributing and publishing the game.”

The “Max Payne” games revolved around the story of the titular character who, during the first game, was working for the Drug Enforcement Agency. He then became an undercover agent infiltrating the mafia responsible for the distribution of the drug used by people who killed his wife and young daughter.

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