The British Museum partners with The Sandbox, an online gaming platform, to introduce the world's largest collection of human history, art, and culture to the Metaverse. This collaboration aims to provide global audiences easier access to eight million artifacts through interactive Ethereum-based virtual spaces and non-fungible tokens (NFTs).
The British Museum will embark on its Metaverse journey with The Sandbox to make its cultural collection accessible to more people worldwide. The museum located in Bloomsbury holds around eight million artworks and various artifacts, which makes it the largest in the world.
Through The Sandbox's online gaming platform, the cultural institution intends to create its interactive and immersive virtual space based on Ethereum. The museum also plans to make non-fungible tokens (NFT).
One of the collaboration's main goals is to make the art collection and cultural items available to a wider audience and easier to access. In this way, more people will get to discover world history without having to visit the actual museum.
For this project, The Sandbox and the British Museum will work together to produce several digital collectibles that mirror the collections housed in the museum since its foundation in 1753. As per CoinTelegraph, the online gaming platform's metaverse development unit confirmed its team-up with the British Museum on Thursday, July 27.
"We are very excited to collaborate with the British Museum to share its incredible collections to new audiences in the metaverse," The Sandbox's co-founder and chief operating officer, Sebastien Borget, said. "This is a great opportunity for The Sandbox players, regardless of where they are, to learn about and enjoy the amazing collections of human history, art, and culture in the British Museum."
Finally, The Sandbox and the British Museum hope users will learn more about world history as they bring various historical collections to the Metaverse.
Photo by: The Sandbox Blog