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Vivendi Revenue Reaches €77 Million as Gameloft PC and Console Revenue Grows

Gameloft generated €72 million in the third quarter. Its mobile revenue declined, while Vivendi's financial net debt fell.

Updated 1 min read
A developer tests a video game at a studio in Paris, France. / EconoTimes.ai
A developer tests a video game at a studio in Paris, France. / EconoTimes.ai

Growth in Gameloft's PC and console business helped lift parent Vivendi SE's third-quarter revenue 13.8% to €77 million, despite a decline in the game unit's mobile revenue.

Gameloft's PC and console revenue reached €36 million, up from €29 million a year earlier. Mobile revenue fell to €36 million from €38 million. Vivendi said updates to existing games, particularly Disney Dreamlight Valley, supported Gameloft's performance.

Gameloft booked €72 million for the quarter; organic growth was 6.1% year over year.

Vivendi's reported revenue rose from €68 million in the third quarter of 2025. At constant currency and scope, the increase was 5%. The distinction also appeared in its nine-month results: reported revenue rose 2.1% to €217 million, while revenue on the same organic basis fell 2.6%.

Vivendi's financial net debt stood at €1.279 billion on Sept. 30, down from €1.591 billion on June 30. Lagardère repaid €250 million of a loan from Vivendi, and Vivendi separately repaid €250 million under its bilateral structured financing agreements on Sept. 22.

Gameloft plans to release The Keepsake Sea, an expansion for Disney Dreamlight Valley, in November.

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