In a world where the internet has made it so easy to leak secret details, companies have turned to drastic measures to protect their investments. In the case of “Final Fantasy VII Remake,” for example, it would seem that Square Enix revealed it way too early. This was done to prevent leaks from ruining the surprise, but it also ended up making fans wait for a long time.
The remake for "FFVII" was first revealed during E3 2015, Polygon reports, where Square Enix absolutely blew the roof off of the venue with just a short clip of the game. Since then, however, discouraging delays and silences have dominated the conversation around it.
It was clear that there was something wrong with the game and many have speculated that it was due to a troubled development. According to the game’s director Tetsuya Nomura, however, the game was simply revealed far too early.
Nomura made this comment in an interview the Italian online publication Multiplayer, where he also talked about the reason for jumping the gun.
“I am well aware of the fact that we announced it too early,” Nomura said, “but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.”
This is a sad revelation because it throws a light on how the disappointment of fans could have been avoided if the announcement had been held off. So far, the best hope that gamers can hold on to is the “We are actually in development” line that the developers have been throwing around. Considering that games can be canceled at the drop of a hat, though, this really doesn’t mean much.
For now, fans can only hope that Nomura and his team can finish the "FFVII" remake sooner than they did with “Kingdom Hearts 3.” At least, the director is being honest about how they go about things as a company.


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