Tech experts from Digital Foundry revealed leaked PlayStation 5 Pro specs, suggesting a fourfold improvement in ray tracing performance.
4x Ray Tracing Performance Expected
In the most recent installment of their weekly podcast, the tech experts at Digital Foundry examined some of the newly leaked ray tracing features that will be included in the RDNA 4 architecture and included in the forthcoming console.
Bringing attention to the fact that some of these could, in fact, result in much-enhanced performance, such as the BVH footprint improvement and the double ray tracing intersect engine.
As an example, the former will make the intersect engine, which is used to repurpose texture units as ray tracing accelerators, perform better. This engine is responsible for the most expensive and tiny component of ray tracing. In contrast, the latter ought to enhance BHV compaction, which diminishes the memory footprint that a developer must account for when tracing.
AMD and PlayStation 5 Pro Enhancement
Currently, BHV compaction is more advantageous for NVIDIA on PC, but this update should make AMD and the PlayStation 5 Pro even better.
Tragically, the most recent leak omits crucial information on ray tracing—traversal—and provides no specifics about the updated hardware.
WCCFTECH shares that hardware from companies like NVIDIA and Intel, for instance, handles the traversal part of ray-casting over the BVH structure. This is a challenging and costly task that "normal" GPUs are known to struggle with.
Maybe the PlayStation 5 Pro will contain new hardware that will further increase ray tracing quality since a patent from Sony recently exposed a traversal unit that has not been leaked in any way.
If the system actually doesn't have traversal acceleration, though, path tracing might be asking too much.
Limitations of Newer Games
The system could run older path-tracing games like Minecraft or Quake 2 RTX with no problem, but newer games, even the most basic ones powered by Unreal Engine 5, would never run.
The PlayStation 5 Pro won't be able to accomplish much on a grand scale since games will still only work on the base model.


Apollo and Blackstone Complete $35 Billion Anthropic AI Infrastructure Financing Deal
Sigma Healthcare Shares Slide Amid Preliminary Boots Acquisition Talks
SK Hynix Stock Rebounds as AI Memory Chip Demand Fuels Expansion Plans
Naver Stock Jumps on NVIDIA Partnership to Build South Korea’s AI Infrastructure
OpenAI Eyes Massive 10GW Ohio Data Center Campus in Potential $500 Billion AI Infrastructure Deal
Jensen Huang Strengthens Nvidia’s South Korea Ties Amid AI Expansion
SpaceX IPO Demand Surges Past $250 Billion Ahead of Historic Market Debut
South Korea Weighs AI Profit Sharing as Samsung and SK Hynix Earnings Surge
Astera Labs and Rocket Lab Surge After Nasdaq-100 Inclusion Announcement
OpenAI May Slash AI Service Prices Amid Growing Rivalry With Anthropic
Qualcomm Stock Gains After Jensen Huang Endorsement
CrowdStrike Beats Q1 FY2027 Expectations, Raises Outlook Despite After-Hours Stock Decline
J.P. Morgan Sees Major Upside for Prysmian as Optical Fiber Prices Surge
Apple Unveils Enhanced Apple Intelligence and Next-Generation Siri at WWDC 2026
Oracle Stock Falls Despite Earnings Beat as Company Plans $40 Billion Financing for FY2027
EngineAI Files for Hong Kong IPO Amid Rising Demand for AI and Robotics Stocks 



