When talking about the premier Hunger Games-esque multiplayer, shooting game in the industry, PlayerUnknown’s Battlegrounds has had the eye of the public for some time. However, Epic Games’ own offering called Fortnite Battle Royale has also been making waves. The title recently hit 40 million players, leading its developers to think that they have the “biggest game in the western world.”
Speaking recently to Eurogamer, Battle Royale’s lead systems designer Eric Williamson revealed that the mood in the development studio seems to be one of huge excitement. Apparently, some of the developers are already saying that the game is setting new records.
"To put it in context, some of the folk around the office are saying hey, we could be the biggest Battle Royale game in the western world, which is crazy,” Williamson said. "Some people are saying we could be the biggest and best-played game [full stop] in the western world."
Looking at what the game’s user numbers look like, it’s understandable why the developers would feel this way. Battle Royale even hit two million concurrent players recently and it’s nowhere near done.
As Kotaku notes, a lot of the success surrounding the game stems from its promise of constant updates. Basically, Battle Royale is the epitome of what Games as a Service (GaaS) looks like.
The multiplayer title constantly has new content coming its way, whether it’s in the form of new features on the map, new events, new modes, new equipment, and even better environments. There is always something new to look forward to whenever players log into the game, which makes returning regularly worth it.
Apparently, this consistency in adding new content is thanks to a system that the developers call “level streaming.” It’s basically how Williamson and his team can keep cranking out new content without too much trouble.


Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
SpaceX Reports $8 Billion Profit as IPO Plans and Starlink Growth Fuel Valuation Buzz
SoftBank and Intel Partner to Develop Next-Generation Memory Chips for AI Data Centers
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
Nvidia CEO Jensen Huang Says AI Investment Boom Is Just Beginning as NVDA Shares Surge
Amazon Stock Rebounds After Earnings as $200B Capex Plan Sparks AI Spending Debate
OpenAI Expands Enterprise AI Strategy With Major Hiring Push Ahead of New Business Offering
Instagram Outage Disrupts Thousands of U.S. Users
Baidu Approves $5 Billion Share Buyback and Plans First-Ever Dividend in 2026
Global PC Makers Eye Chinese Memory Chip Suppliers Amid Ongoing Supply Crunch
Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
Alphabet’s Massive AI Spending Surge Signals Confidence in Google’s Growth Engine
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment 



