God of War is one of the most highly anticipated video games of all time and it just went Gold. Scheduled for release on April 20th, going Gold basically means that the game is completely finished and ready to be shipped. A feature of the game that many fans are looking forward to are the beautiful visuals previewed by the trailers. Surprisingly, it seems the fantastic one-shot camera tech employed by the game was actually rejected by Crystal Dynamics, the Tomb Raider reboot developers.
In a blog post written by God of War Director, Cory Barlog himself, the game developer announced that the game is now completely finished. Barlog and his team are celebrating the historic event of what will likely be considered one of the best games of this generation.
“Going gold means so much more to me with this game. It has been a long and exhausting journey filled with laughs, arguments, and a healthy dose of fear – with a side of doubt. This was the scariest, most wonderful thing I have ever done and I can honestly say it would never have been possible without the full-throated support of Sony and the tireless work of the incredible team at Santa Monica Studio. We have been through a lot together and I would not change a thing. You are the best damn team a director could ever hope for and I am thankful beyond words for every ounce of passion and pride you put into this game,” the post reads.
One of the most daring part of the development process of God of War was the one-shot camera tech. This is why it was rejected by Crystal Dynamics when Barlog offered it to them for the development of the new Tomb Raider games, The Daily Star reports. The new titles featuring adventurer Lara Croft still turned out to be cinematic marvels, of course, but the results could have been really interesting.


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