Netmarble, the South Korean gaming company, revealed late last week that it would be releasing metaverse mobile games where the virtual and the real world could connect. This move will effectively expand the company's foothold in the blockchain business.
According to The Korea Herald, Netmarble's metaverse concept is about the interaction between the users through communities and game characters within the game. Bang Jun Hyuck, Netmarble's founder and chairman, further explained that the new metaverse games would also be another reality game for new users who are looking to find cutting-edge methods to gain wealth.
At this time, Netmarble is reportedly working on a project called "Everyone's Marble - Metaworld." It is in development, and it was said to be a metaverse sequel to the company's board game that is already being played globally by more than 200 million users.
"We plan to develop metaverse games that allow users, either individuals or companies, to gain virtual assets that can be exchanged for real assets such as currency through blockchain technology," Bang said in a statement.
In another report, the Netmarble chairman also said, "There has been an increased need for virtual reality on the back of normalization of contact-free living and I expect the related industries to fare well in the future. Online game developers are well-positioned to lead the metaverse industry as we have been producing products like MMORPG."
As per Netmarble, the goal for the metaverse game is to allow users - individual game players or companies - to attain fame and actively partake in economic activities inside the virtual world. The new mobile game is set in a metaverse version of South Korea, and players, through their avatars, can freely purchase land and buildings using NFT. They can also sell their virtual properties later on.
For the international version of the game, it was designed to be "play-to-earn" so users can earn currency by playing. Players can exchange these digital tokens for real money. Netmarble cannot introduce this version in Korea since P2E games are banned in the country.
Finally, as posted on Pulse News, Netmarble is known for its role-playing games such as the "Seven Knights" and "Marvel: Future Fight." Now it is taking its first step to enter the blockchain industry through its metaverse mobile games and digital content.


Nvidia Nears $20 Billion OpenAI Investment as AI Funding Race Intensifies
Nasdaq Proposes Fast-Track Rule to Accelerate Index Inclusion for Major New Listings
Ford and Geely Explore Strategic Manufacturing Partnership in Europe
Trump Endorses Japan’s Sanae Takaichi Ahead of Crucial Election Amid Market and China Tensions
SpaceX Pushes for Early Stock Index Inclusion Ahead of Potential Record-Breaking IPO
Dollar Near Two-Week High as Stock Rout, AI Concerns and Global Events Drive Market Volatility
Thailand Inflation Remains Negative for 10th Straight Month in January
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
Singapore Budget 2026 Set for Fiscal Prudence as Growth Remains Resilient
Rio Tinto Shares Hit Record High After Ending Glencore Merger Talks
Asian Markets Slip as AI Spending Fears Shake Tech, Wall Street Futures Rebound
Prudential Financial Reports Higher Q4 Profit on Strong Underwriting and Investment Gains
CK Hutchison Launches Arbitration After Panama Court Revokes Canal Port Licences
Once Upon a Farm Raises Nearly $198 Million in IPO, Valued at Over $724 Million
Asian Stocks Slip as Tech Rout Deepens, Japan Steadies Ahead of Election
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
U.S. Stock Futures Edge Higher as Tech Rout Deepens on AI Concerns and Earnings 



