There are many things to look forward to in “The Last of Us Part 2,” but the tougher combat challenge posed by a new kind of Infected is probably on top of the list. For an action game, Naughty Dog promises to deliver an elevated gameplay experience, especially when Ellie faces her enemies, whether they are Infected or human NPCs.
‘The Last of Us Part 2’ gameplay: Shamblers – New type of Infected poses new combat challenges
One of the confirmed new features in “The Last of Us Part 2” is the addition of Shamblers. Fans would be even more impressed with Naughty Dog once they understand that the arrival of Shamblers was not done just for the sake of adding more enemies. The addition of Shamblers in the sequel is also connected to the ever-evolving plot of the zombie-filled post-apocalyptic franchise.
At a hands-on demo event, Naughty Dog vice president and “The Last of Us Part 2” director Neil Druckmann explained that the introduction of Shamblers will answer players’ questions about the different stages of mutation of the Infected mentioned in the first game. The evolution that produced Shamblers is linked to the time that elapsed and the environmental changes that occurred between the end of the first game and the start of the sequel.
Shamblers are also designed to make “The Last of Us Part 2” more challenging and compel players to be more strategic when approaching the Infected in combat. Shamblers release gaseous acid that reduces Ellie’s visibility and could burn her skin. This means players cannot mindlessly attack it, and its ability to produce a blinding cloud of gas works well in providing Runners a cover for sneak attacks.
‘The Last of Us Part 2’: Naughty Dog invests on more sophisticated NPC enemies
Ellie will also encounter human enemies in “The Last of Us Part 2.” But unlike other action games, these NPCs are not just mindless, computer-generated characters. Naughty Dog made efforts to design these NPCs and its interactions with other humans in the game more realistic. This way, Ellie’s emotions would also be triggered when facing them in combat.
“We want to treat violence as realistically as we can in an action game,” Druckmann added. These NPCs have families and friends that Ellie will see and hear grieving when they die. In the middle of combat, comrades of the fallen NPCs will become more agitated, leading to a more complicated fight. “The Last of Us Part 2” will be released on May 29, 2020, on PlayStation 4.


Apollo and Blackstone Complete $35 Billion Anthropic AI Infrastructure Financing Deal
South Korea Weighs AI Profit Sharing as Samsung and SK Hynix Earnings Surge
Hanmi Semicon Shares Surge After $33 Million SpaceX Investment
SpaceX IPO Demand Surges Past $250 Billion Ahead of Historic Market Debut
OpenAI May Slash AI Service Prices Amid Growing Rivalry With Anthropic
Qualcomm Stock Gains After Jensen Huang Endorsement
US Officials Explore AI Company Equity Stakes Ahead of OpenAI and Anthropic IPO Plans
Meta Partners With Reliance to Launch First AI-Powered Data Center in India
Jensen Huang Strengthens Nvidia’s South Korea Ties Amid AI Expansion
Oracle Stock Falls Despite Earnings Beat as Company Plans $40 Billion Financing for FY2027
CrowdStrike Beats Q1 FY2027 Expectations, Raises Outlook Despite After-Hours Stock Decline
Apple Unveils Enhanced Apple Intelligence and Next-Generation Siri at WWDC 2026
Trump Administration Defends Anthropic AI Restrictions in Ongoing Federal Lawsuit
EngineAI Files for Hong Kong IPO Amid Rising Demand for AI and Robotics Stocks
Nvidia Expands South Korea AI Partnerships to Strengthen Data Center and Memory Chip Supply
AI Memory Boom Sparks Global Chip Supply Crunch 



