Ubisoft has announced major changes in its development pipeline with a string of game delays and cancellations. The upcoming action-adventure “Avatar: Frontiers of Pandora” will no longer launch this year, while the publisher also canceled a couple of games from fan-favorite franchises.
Ubisoft delays ‘Avatar: Frontiers of Pandora’
The first “Avatar: Frontiers of Pandora” trailer was released last year during the virtual E3 2021, where the publisher announced the game would be released this year. Since then, however, Ubisoft has been quiet about its development.
Ubisoft confirmed in its quarterly financial report released on Thursday that the “Avatar: Frontiers of Pandora” release has been moved to its 2023-24 fiscal year. This means the game will be released sometime between April next year and March 2024. Ubisoft said a “smaller unannounced premium game” is also delayed to the same launch window.
“We are committed to delivering a cutting-edge immersive experience that takes full advantage of next-gen technology, as this amazing global entertainment brand represents a major multi-year opportunity for Ubisoft,” the publisher said. “Avatar: Frontiers of Pandora” will be released on PS5, Xbox Series X/S, PC, Google Stadia, and Amazon Luna.
Gameplay and story details are mostly under wraps. But the “Avatar: Frontiers of Pandora” trailer indicates that the open-world game will let players assume the role of a Na’vi in Pandora in first-person. Massive Entertainment is developing the game using its Snowdrop engine.
It does not look like the game will feature characters from the James Cameron film, but RDA forces will still be the main antagonists. “Avatar: Frontiers of Pandora” is also set in a region called Western Frontier, which the game’s official description says has not been explored yet in the franchise.
‘Ghost Recon Frontline’ and ‘Splinter Cell VR’ are canceled
Shortly after Ubisoft announced the delay of “Avatar: Frontiers of Pandora,” reports emerged online that the publisher has ultimately canceled “Ghost Recon Frontline” and “Splinter Cell VR” projects. “Ghost Recon Frontline” was announced as a battle-royale multiplayer with 100-player gameplay but faced backlash immediately after it was unveiled last October.
“Splinter Cell VR,” on the other hand, was announced back in 2020 and was supposed to launch on Meta (formerly Oculus) VR headsets. But Ubisoft said these titles, along with two unannounced projects, have been scrapped due to a “more uncertain economic environment.”


Federal Judge Signals Possible Dismissal of xAI Lawsuit Against OpenAI
Amazon Stock Dips as Reports Link Company to Potential $50B OpenAI Investment
Nvidia Confirms Major OpenAI Investment Amid AI Funding Race
SpaceX Seeks FCC Approval for Massive Solar-Powered Satellite Network to Support AI Data Centers
Pentagon and Anthropic Clash Over AI Safeguards in National Security Use
Meta Stock Surges After Q4 2025 Earnings Beat and Strong Q1 2026 Revenue Outlook Despite Higher Capex
Google Cloud and Liberty Global Forge Strategic AI Partnership to Transform European Telecom Services
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
Advantest Shares Hit Record High on Strong AI-Driven Earnings and Nvidia Demand
US Judge Rejects $2.36B Penalty Bid Against Google in Privacy Data Case
Rewardy Wallet and 1inch Collaborate to Simplify Multi-Chain DeFi Swaps with Native Token Gas Payments
Samsung Electronics Posts Record Q4 2025 Profit as AI Chip Demand Soars
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
Elon Musk’s SpaceX Acquires xAI in Historic Deal Uniting Space and Artificial Intelligence 



