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Call of Duty: Vanguard’ gameplay is designed to mimic real weapons’ trigger weight when using PS5 DualSense controllers

Photo credit: Call of Duty channel / YouTube screenshot

“Call of Duty: Vanguard” is coming very soon, and Sledgehammer Games still has several gameplay details to reveal before the launch. The developer detailed in a blog post published on Monday how they were able to deliver an immersive experience when using weapons in the game with the help of the PS5 DualSense controller.

The new-generation consoles have several advantages other than higher resolutions and faster frame rates. The PS5 launched with a next-gen controller called DualSense that features adaptive triggers and haptic feedback. That means when console gamers fire weapons in a game, they will sense a recoil like it would be a real gun.

Sledgehammer aimed to deliver a simulated experience that mimics the trigger weight of real weapons, the developer said on a PlayStation Blog post. When PS5 players fire a gun in “Call of Duty: Vanguard,” they will notice four stages of trigger pull that the developer called take-up, break, over-travel, and trigger reset. “Break” refers to the point when a weapon fires a shot.

The break stage will happen when a player applies the right amount of pressure on the controller. The break stage will be different depending on the weapon, which means some guns may require more pressure than others before they actually fire a shot in “Call of Duty: Vanguard.”

“The feedback applied by the DualSense controller doesn’t just impact the firing trigger in Vanguard, but the scope trigger as well, meaning the downsight speed and L2 trigger weight changes based upon what weapon you’re wielding,” Sledgehammer added.

The developer added that some weapons would feel lighter, while others will feel heavier when using PS5 DualSense. Attachments will also affect the weapon’s weight, making weapon loadout more of a tactical decision in “Call of Duty: Vanguard.” If PS5 players want to experience “Call of Duty: Vanguard” in an old-fashioned way, without the complexities of trigger weight, Sledgehammer confirmed there would be an option to disable the features of the adaptive trigger through the in-game settings.

“Call of Duty: Vanguard” will be released on Friday, Nov. 5 on PC, PS4, PS5, Xbox One, and Xbox Series X/S. The Twitter page PlayStation Game Size reported earlier this month that preload would begin on Oct. 29 with an anticipated 26.646GB file size before the day one patch.

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