CD Projekt Red has released at least 10 patches for “Cyberpunk 2077” and delivered the first free DLC this year. The game’s next-generation upgrade for PS5 and Xbox Series X/S is one promise the developer has yet to fulfill.
The good news is the studio addressed some of the questions about the “Cyberpunk 2077” PS5 and Xbox Series X/S versions in CD Projekt’s H1 2021 financial results conference on Wednesday. However, the free upgrade is still without a specific release date with less than four months left in the year.
In this slide presentation published by CD Projekt, the next-generation upgrades for “Cyberpunk 2077” and “The Witcher 3” are both listed as launching in “late 2021.” And the decision to hold off the announcement of a specific release date is probably a good thing.
So far, the company has met other commitments made as part of its 2021 roadmap. At the beginning of 2021, the developer promised to release two major patches following the game’s bug-filled launch. The studio was able to deliver that, although the second update was slightly delayed after CD Projekt was targeted by a ransomware attack. This suggests that CD Projekt might still be able to release the “Cyberpunk 2077” next-gen upgrades this year as planned.
On the other hand, fans might not want to rule out the possibility of the free PS5 and Xbox Series X/S versions getting delayed. Even CD Projekt said it cannot say for certain yet if a change in the time frame is out of the question.
“As with Cyberpunk 2077, our goal is to release that game still in late 2021,” CD Projekt SVP of business development Michał Nowakowski said (via VGC). “However, similarly, the development process is ongoing, and we cannot be absolutely dead certain that the release schedule will not change.”
CD Projekt is developing the “Cyberpunk 2077” next-gen upgrade in-house. Meanwhile, “The Witcher 3” PS5 and Xbox Series X/S versions might have a better chance at meeting its targeted release window as it is being worked on by Saber Interactive. The studio is famous for developing remasters and ports for popular franchises, including “Halo” and “Crysis.”


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