The virtual reality industry has been around for several years, but they haven’t really taken off in popularity as companies might have hoped. In fact, interest in VR products has relatively stalled due to the combination of steep prices, slow adoption rate, and just how non-essential they are. These are issues that the Oculus Go might finally be able to solve.
At only $200, the Oculus Go is meant to be the company’s way of finally putting high-quality VR headsets into the hands of customers on a mass consumer basis in a way that its significantly more expensive counterpart could not. Not only is it cheaper, it’s also truly untethered, which means there are no wires to trip over.
It’s got a bevy of other appealing features as well, including a sleek design and comfortable straps. As CNN reports, the Go offers a more seamless experience than the Oculus Rift. It doesn’t need to be hooked up to anything to work and doesn’t require a high-end computer rig in order to run applications.
The headset comes with an excellent display, built-in speakers, and breathable mesh fabric. This makes using it for extended periods of time not only comfortable but downright enjoyable.
Oculus even made sure to make the interface effortless to use, which is great for non-VR savvy users. More often than not, this is one of the biggest reasons for why adoption of new technology can be so slow. Customers feel intimidated by the thought of using them. The Go helps in alleviating this anxiety.
In the review of Digital Trends of the product, the publication concluded that the Go is the best chance that the VR industry has of making the technology more mainstream. It is considerably more accessible than anything in the market right now, has a huge library of applications to choose from, and delivers on many of what the very concept of VR promises in the minds of consumers.


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