The potential effects on Microsoft's mobile gaming business once its acquisition of Activision Blizzard is arguably less discussed in reports about regulators reviewing the transaction and even among consumers. But Microsoft showed in recent filings that this area is actually a significant aspect of the proposed merger that could help further its plans to establish its own mobile games store and a bigger presence in the mobile gaming market.
Microsoft first revealed that it aims to establish "next-generation marketplaces" for video games, including mobile platforms, last February. The company has now provided more details on how acquiring Activision Blizzard can help make it happen.
In recent filings to UK's Competition and Markets Authority to get the $68.7 billion transaction approved (via The Verge), Microsoft said, "Building on Activision Blizzard’s existing communities of gamers, Xbox will seek to scale the Xbox Store to mobile, attracting gamers to a new Xbox Mobile Platform." If the deal is approved, Microsoft will gain ownership of several immensely popular mobile games developed and maintained by Activision Blizzard studios, including King's "Candy Crush" and "Call of Duty: Mobile."
These games could help Microsoft widen its presence in the mobile gaming market aside while closing its deals with companies like Valve, Logitech, and Razer to bring Xbox Cloud Gaming (that supports certain mobile devices) to third-party platforms. Microsoft, however, argues that it would "require a major shift in consumer behavior" before the Xbox Mobile Platform (even with Activision Blizzard IPs) can sway mobile gamers away from Play Store and App Store.
Microsoft says in the filings that acquiring Activision Blizzard will give it a much better chance to compete in the ever-growing mobile gaming market. The company noted that the publisher's earnings from mobile games accounted for more than half of its revenue in the first half of 2022. "Microsoft currently has no meaningful presence in mobile gaming and the Transaction will bring much needed expertise in mobile game development, marketing and advertising," the Xbox owner added.
In a financial report released last August, Activision Blizzard reported a six-month (ending June 30, 2022) net revenue of $859 million from combined console sales, $716 million from PC, and a staggering $1.639 billion in mobile and ancillary platforms. Activision Blizzard also reported 361 million monthly active users (MAUs) within three months (ending June 30, 2022). King's mobile games accounted for 240 million players from that figure.


OpenAI Expands Globally with First Overseas AI Lab in Singapore
Standard Chartered Targets Higher Profitability With Major Workforce Cuts
Nvidia Beats Earnings Expectations as AI Demand Drives Record Growth
OpenAI Wins Elon Musk Lawsuit as Jury Rejects Claims Over AI Mission
Samsung Union Confirms 18-Day Strike After Failed Wage Talks
Samsung Union Talks Enter Final Stage as Strike Threat Looms
Anthropic Revenue Surge Signals Strong AI Market Momentum in 2026
X Corp Loses Legal Battle Over Australia Child Safety Fine
Analog Devices Nears $1.5B Acquisition of AI Chip Firm Empower Semiconductor
Mistral AI Acquires Emmi AI to Expand Industrial AI Solutions in Europe
SoftBank Shares Surge as OpenAI IPO Buzz and SB Energy Filing Boost AI Optimism
China vs U.S. AI Race Shifts Toward Robotics and Manufacturing Power in 2026
OpenAI Eyes IPO Filing as Early as This Week Amid Rising AI Competition
Thyssenkrupp to Shut Down Indiana Automotive Plant by March 2026
Blackstone and Google Launch AI Cloud Venture, Pressuring CoreWeave and Nebius Shares
Google, Blackstone Launch $5B AI Cloud Venture to Challenge Nvidia and CoreWeave 



