“Pokemon Go” has been officially available in Canada since Sunday afternoon, and it seems the familiar craze that infected the U.S. has also led to the server crashes that the players in the northern nation have been experiencing. American users know the feeling, and it’s a good bet that Canadians will have to wait a bit before the developers straighten things out.
During the first few days of the app’s launch in the U.S., players also had trouble getting through because of the massive number of downloads and usage that “Niantic Labs” did not predict. According to CBC Canada, the servers in Canada crashed in the first hour of the announcement that the game was officially available for download for iOS and Android devices in the country.
This is yet again another example of just how influential the “Pokemon” phenomenon really is and is further supported by how many in Canada decided to use workaround methods to play the game when it wasn’t released yet.
The biggest difference with the server crashes experienced by U.S. and Canadian users, however, is how much more prepared the northern players were to engage in the smash hit of an app. With anticipation building up the way it did, it’s really no surprise that the number of players overwhelmed the servers the way they did.
Even more unfortunate is the fact that these types of situations are exactly the reasons why “Niantic Labs” decided to put the international release of the game on hold in the first place, according to Forbes. Yet despite all of the preparations made by the developers, the Canadian and European releases of the app still resulted in crashes.
Even in the U.S., interruptions are still common such as what happened Saturday morning. “Niantic” already address and fixed the issue, but it’s safe to say that these problems are not going away anytime soon, and there are still a lot of countries waiting in line for the chance to officially catch “Pokemon” using their phones.


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