Obsidian Entertainment is known for some of the best RPG video games ever created, including the Pillars of Eternity franchise and Fallout: New Vegas. When it announced that Take-Two Interactive would be publishing its next, super-secret project, fans expressed worry that it would be riddled with microtransactions. The studio has since come out to allay these fears and promise that there would be no such thing in the game.
One of the biggest reasons why fans of Obsidian were so fearful for the results of its partnership with Take-Two is the publisher’s previous announcement that all of its future titles would have microtransactions in them. The company seems to have taken the success of Grand Theft Auto V Online as proof that this is the way forward. Fortunately, the deal with Obsidian is under its indie branch called Private Division, PC Gamer reports.
The developers reassured fans that there will be no microtransaction in its upcoming RPG on its official forums. The post made no mention of specifics with regards to what the game will be about, but it at least clears up the heavy fog of anxiety that was hovering over the unannounced title. In short, there will be no microtransaction system of any kind in the game.
“Far from [‘pushing’] us to put anything -- microtransactions or otherwise -- into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs. They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible,” the post reads.
This is certainly a refreshing development in an industry that seems bent on following the “games as a service” model. With the recent backlash against EA for the egregious microtransaction Star Wars Battlefront II, however, video game companies might be backpedaling a bit from such plans.


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