Wolfenstein II: The New Colossus was critically praised as an excellent story-driven first-person shooter. Fans of great narratives absolutely loved the game’s whole deal and the absence of multiplayer and microtransactions was a blessing to many. As the title’s creative director notes, however, only Bethesda would have greenlit such a project.
Jens Matthies recently spoke to GamesBeat about Wolfenstein II to discuss many of the game’s aspects after launch. As the one responsible for bringing many of the game’s creative properties to life, which made it one of the best titles of recent years, Matthies has some leeway to discuss what made it so special.
During the course of the interview, the creative director also noted how other publishers would have turned down the proposal to make the FPS due to its nature. With the absence of many of the things that are associated with today’s shooters, namely the multiplayer aspect that yields so much microtransaction revenue, companies other than Bethesda would have been turned off by Wolfenstein II.
“I don’t think there’s really anything alike in the games we’re making,” Matthies said. “They’re first-person shooters, fundamentally, but in terms of the vibe and the twists and turns of the story beats – basically, I don’t think any other publisher would greenlight these projects.”
Then again, it seems the developers are quite pleased with how the game turned out in the end. Matthies reveals that he is particularly happy with the reception of the game.
“I’m extremely happy about the reception it’s received, which I think is especially rewarding for me, because it’s going to some pretty extreme places. It’s very gratifying as a creator to have such universal acclaim for the game, because it’s quite controversial in many ways, and that can be polarizing. I’m happy that people get what the game is doing,” Matthies said.
As Comicbook.com notes, Bethesda is one of the few remaining AAA video game publishers that still focuses on single-player, narrative-rich titles. Many others have chosen to invest heavily in multiplayer, often to the degradation of the quality of the story.


Synopsys Q2 FY2026 Earnings Beat Driven by AI and Semiconductor Demand
Dell Raises 2027 Revenue Forecast as AI Server Demand Drives Record Quarterly Results
Marvell Stock Rises After Record Q1 FY2027 Earnings Fueled by AI Demand
Lam Research Expands AI-Powered Semiconductor Tools and Arizona Operations
Samsung Workers Approve Wage Deal, Avoiding Major Strike and Boosting Chip Supply Confidence
Snowflake Stock Soars 30% After Q1 Earnings Beat and Major AWS AI Partnership
EU Antitrust Probe Could Lead to Massive Google Fine Under DMA Rules
MongoDB Q1 FY2027 Earnings Beat Expectations, Raises Full-Year Outlook
Blue Origin New Glenn Rocket Explodes During Launch Pad Test, Delaying Space Ambitions
Elon Musk Explores Possible Tesla-SpaceX Merger Amid Growing AI Investments
Autodesk Beats Q1 Estimates, Acquires MaintainX for $3.6 Billion
PDG Explores $1 Billion Sale of China Data Center Assets
Meta Subscription Push Could Add Billions in Recurring Revenue, Says Rosenblatt
HP Q2 2026 Earnings Beat Expectations Despite Memory Chip Pressure
SK Hynix Joins $1 Trillion Club as AI Chip Demand Fuels Stock Surge
Samsung to Invest $1.5 Billion in Vietnam Semiconductor Testing Plant by 2027
US Quantum Stocks Surge After $2 Billion Government Investment 



