Middle Earth: Shadow of War is set to launch in October but Monolith still has plenty of surprises up its sleeves. In a recently released update, players who own Shadow of Mordor can import their Nemesis data onto the new game, which would effectively allow them to keep the friendly Orcs that they have already enslaved. It’s nothing major, but it does add a nice touch of immersion to the game.
For those who don’t know, the Nemesis system in Shadow of Mordor basically revolves around orcs that have slain players or players have brainwashed. Players who were killed by certain orcs, for example, will make those orcs their nemesis, hence the name. With the new update, players can bring over both types to the upcoming sequel, Polygon reports.
As to how this can be done, gamers basically need to go to the Nemesis Forge and make use of orcs on both sides with the highest levels and ranks. Once the sequel becomes available in a few months, these orcs will make an appearance in the game in their respective roles.
This is amazing news for fans of the game, which became a hit in no small part thanks to the Nemesis system. By having this setup where players can be killed with a procedurally generated enemy that has an incredibly unique set of traits and personality, players could feel more immersed in the experience.
Aside from these, the system also allows for memorable encounters if the orcs are able to escape the player or if the player was forced to run away from the fight. What’s more, the orcs could even gain injuries and interact with the player depending on how their last encounter went, Kotaku points out.
By continuing and even expanding on the Nemesis system for Shadow of War, Monolith is set to have another hit on its hands. The expanded open world and increased dynamics in terms of game mechanics are practically a bonus, at this point.


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