The soft launch of the “Apex Legends Mobile” went live on Tuesday. While the game is now playable on an array of Android and iOS devices, EA noted that the progress players made during the early access period would not be carried over once the title launches worldwide.
The limited regional launch of “Apex Legends Mobile” was initially slated for the end of February. A slight delay moved its early access release to this week, and the game is now available to install via Google Play Store and Apple App Store for fans in Australia, New Zealand, Singapore, Malaysia, Philippines, Indonesia, Mexico, Peru, Argentina, and Colombia.
While “Apex Legends Mobile” is still in early access and free-to-play, EA confirmed in a blog post that it will feature an in-game store similar to its PC and console versions. That means players can purchase cosmetic items, premium Battle Pass, and other upgrades. The early version of the game will also offer a PremiumPLUS tier of Battle Pass that EA says will grant players with more levels, bonus XP, and rewards.
The mobile game will only feature nine Legends, including Caustic. But “Apex Legends Mobile” players can only use the poisonous gas expert once they unlock Battle Pass level 25. This may be one of the areas where in-game purchases might make sense for some players.
Since the game is still in early access, EA hinted at possible in-game store tweaks along the way. The in-game store will only be available until May 3. It is worth noting, though, that any progress made during the limited regional launch will not carry over once “Apex Legends Mobile” is released worldwide. The same applies to purchases and unlocked items.
However, game purchases will not go to waste. EA confirmed these would be converted into in-game currency in time for the global launch as long as they use the same account. “As a token of appreciation for our limited regional launch players, you will receive an extra 25% bonus in-game currency credited to your account,” EA said. The global release date for the final version of “Apex Legends Mobile” is still unknown, but EA says it is scheduled “later this year.”


HP Q2 2026 Earnings Beat Expectations Despite Memory Chip Pressure
Elon Musk Explores Possible Tesla-SpaceX Merger Amid Growing AI Investments
SK Hynix Joins $1 Trillion Club as AI Chip Demand Fuels Stock Surge
Autodesk Beats Q1 Estimates, Acquires MaintainX for $3.6 Billion
Samsung Workers Approve Wage Deal, Avoiding Major Strike and Boosting Chip Supply Confidence
Meta AI Push Could Add $26 Billion in Revenue by 2027, Wolfe Research Says
Synopsys Q2 FY2026 Earnings Beat Driven by AI and Semiconductor Demand
PDG Explores $1 Billion Sale of China Data Center Assets
Snowflake Stock Soars 30% After Q1 Earnings Beat and Major AWS AI Partnership
SpaceX IPO Could Become Largest in History with $1.8 Trillion Valuation Target
SoftBank to Invest €75 Billion in France AI Data Center Expansion by 2031
Blue Origin New Glenn Rocket Explodes During Launch Pad Test, Delaying Space Ambitions
SpaceX IPO Hype Raises Questions as Many Major Stock Debuts Underperform Market
Kentucky School District Secures $27 Million in Social Media Addiction Lawsuit Settlements
Dell Raises 2027 Revenue Forecast as AI Server Demand Drives Record Quarterly Results
Huawei Chip Breakthrough Sparks Rally in Chinese Semiconductor Stocks 



