Ever since the fiasco that was “No Man’s Sky,” the gaming community has become keenly wary of developers who make big promises. The hype for that game crashed so hard when it launched that it forced the head of Hello Games into hiding for a little while. Are the developers of “Dying Light 2” following the same pattern by promising too much with regards to game and its upcoming features?
In a report by GamesRadar, “Dying Light 2” Lead Game Designer Tymon Smektała made some promises that are probably best kept to one’s chest. Many of the best developers in the industry hold to the philosophy of “Show, don’t tell,” after all. This is why highly respected studios like CD Projekt Red and Rockstar Games prefer to be tight-lipped about the games they are working on.
“We spend months, even, just to work on the animations of weapons and the AI’s reactions to being hit by them,” Smektała said about “Dying Light 2.”
“As a result, you really feel good when you play it because you are immersed in the world, so you can actually soak in that atmosphere and feel like you are there. Even the small actions that you do are so polished from our side to try and make them as impactful as possible, that you just have this… satisfaction from seeing your action having a reaction on the screen.”
Of course, story choices are nothing new, with games like “The Witcher 3: Wild Hunt” putting them to great effect in terms of how player decisions can affect the outcome of stories. In this regard, “Dying Light 2” is not unique. As such, Smektała goes on to say that gameplay is also another major focus for them.
“We are one of those companies where we say the gameplay is the most important thing for us; Techland has always been a gameplay focused studio. We do want to focus on narrative at a high-quality level as well, especially in Dying Light 2. But we have a lot of talented gameplay programmers and designers, so all the actions that you do in Dying Light are just satisfying for the player... they release those dopamine shots.”
It could very well be that “Dying Light 2” will be everything that the developer is promising. On the other hand, it could also fail to deliver on all of it, thus dooming the game and the franchise.


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