The biggest reason for putting DRM on video games is to keep pirates from stealing the game for as long as possible. In this case, the popular DRM company Denuvo has become increasingly irrelevant, often getting broken in mere days or even hours after video games launch. However, a controversial move by Ubisoft has successfully stumped pirates for months, with a pirating group claiming that they have finally cracked Assassin’s Creed Origins’ DRM three months after launch.
The announcement came from CPY, a pirating group based in Italy. The group posted on Reddit, claiming that they are the first to actually get past the two anti-piracy system that Ubisoft put in place.
Players of the game will likely be familiar with this desperate measure by the video game publisher to keep its game as free of piracy for as long as possible. It involves several layers of DRM, which initially led to PCs using up more memory than usual. This then led to players seeing a drop in performance in the game.
At the height of this controversy, the only PC gamers who were safe were those with extremely powerful and expensive units, with memory to spare. The rest had to contend with drops in framerates and other graphical issues.
On that matter, this also led to what can be considered quite an impressive feat of actually achieving what DRMs are supposed to do. As Kotaku points out, the rate at which video games are cracked these days has been escalating.
It used to be that video game publishers had at least a few weeks after launch to make as much money from players as possible before people start pirating the game. Now, games often get cracked in a matter of days, which is causing publishers like Ubisoft to take drastic measures. By all accounts, it seems to have worked.


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