Ubisoft confirmed that it is developing a remake of the original “Splinter Cell.” Unlike what was mentioned in a previous leak, though, the developers said it will still heavily feature stealth and linear gameplay and will not use an open world setting.
The franchise’s latest installment, “Splinter Cell: Blacklist,” was released more than eight years ago and Ubisoft stayed mum on the brand’s future. That changed this week when the publisher confirmed that a remake had entered development and that the project is being led by its Ubisoft Toronto studio.
The announcement is not a total surprise, though. Fans recently learned that Ubisoft had updated its trademark claim on “Splinter Cell” shortly after leaker Tom Henderson reported that a new game is in the works. The leaker described the upcoming game to be “more stealthy” than “Assassin’s Creed” and that it would feature an open world similar to 343 Industries’ approach to “Halo Infinite.”
However, Ubisoft Toronto emphasized in a published Q&A that the “Splinter Cell” remake will stay true to its popular gameplay. “We are going to keep it linear like the original games, not make it open world,” producer Matt West said. But the part where the new game will still heavily feature stealth game mechanics appeared to be accurate.
West recalled that the original game launched under the tagline of “Stealth Action Redefined,” and Ubisoft Toronto plans on steering in the same direction for the remake. “It’s important for us to preserve the sense of mastery by supporting players who observe the situations, make their plan, use their gadgets, and outsmart the enemy creatively to deal with the challenges they are presented with,” creative director Chris Auty said.
The developers also revealed that one of the phrases they live by in developing the “Splinter Cell” remake is “respect the goggles.” While it may have a figurative meaning to the developers, an official teaser image also seems to suggest that the staple trifocal goggles Sam Fisher has used in previous games could still be a primary in-game tool in the upcoming title.
Unfortunately, Ubisoft Toronto did not provide a hint at the release window of the “Splinter Cell” remake. But the developers noted that its development is still in the “very earliest stages.” The studio is also still hiring for new developers to join the team, both suggesting that the game is unlikely to launch soon.


Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
AMD Shares Slide Despite Earnings Beat as Cautious Revenue Outlook Weighs on Stock
SpaceX Reports $8 Billion Profit as IPO Plans and Starlink Growth Fuel Valuation Buzz
Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
Nvidia CEO Jensen Huang Says AI Investment Boom Is Just Beginning as NVDA Shares Surge
Nvidia Nears $20 Billion OpenAI Investment as AI Funding Race Intensifies
SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
SpaceX Updates Starlink Privacy Policy to Allow AI Training as xAI Merger Talks and IPO Loom
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment
SoftBank Shares Slide After Arm Earnings Miss Fuels Tech Stock Sell-Off
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns
Alphabet’s Massive AI Spending Surge Signals Confidence in Google’s Growth Engine
Instagram Outage Disrupts Thousands of U.S. Users
Nvidia Confirms Major OpenAI Investment Amid AI Funding Race
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised 



