If anyone is still uncertain about Team Ninja’s ability to develop a good action role-playing game, the fact that two million copies of “Nioh” have already been sold might convince them.
Even though Team Ninja has previously worked on other video game series that were in active development and had sequels released for many years, “Nioh” still brought a huge break for the video game studio, according to ComicBook.
The video game developer put its name on the map with the success of the fighting series “Dead or Alive” and the hack-and-slash game “Ninja Gaiden.” But the release of “Nioh” puts a new spotlight on Team Ninja mostly because this is remarkably their first project under the action RPG genre launched on the PC and console. And selling over 2 million copies of “Nioh” is a testament that Team Ninja did it right in the RPG field.
The news was originally confirmed by Team Ninja through a social media post to thank their fans and gamers who supported “Nioh.”
So far, it is still early for Team Ninja to announce follow-up releases for the “Nioh” franchise. But VentureBeat commented that after selling millions of copies, “Nioh” could be the next series that Team Ninja will continuously develop in the coming years.
Meanwhile, in an earlier DualShockers report, Japanese game publisher Koei Tecmo also recognized that “Nioh” became their most successful game ever to be released in the west. A month after its launch, Koei Tecmo confirmed that over 1 million copies of “Nioh” were either sold or have been shipped.
The fact that the game has been in development since 2004 just adds another reason for the game developer and publisher to celebrate how gamers around the world have positively responded to the release of “Nioh.”
In “Nioh,” people play as an Irish samurai named William living in Japan during the 1600s.
“Nioh” was first released on the PlayStation 4 in February 2017, followed by a PC launch in November of the same year. It has since had three post-launch downloadable content packages, namely “Dragon of the North,” “Defiant Honor,” and “Bloodshed's End.”


OpenAI Expands Enterprise AI Strategy With Major Hiring Push Ahead of New Business Offering
SpaceX Seeks FCC Approval for Massive Solar-Powered Satellite Network to Support AI Data Centers
Oracle Plans $45–$50 Billion Funding Push in 2026 to Expand Cloud and AI Infrastructure
Anthropic Eyes $350 Billion Valuation as AI Funding and Share Sale Accelerate
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment
Instagram Outage Disrupts Thousands of U.S. Users
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
Elon Musk’s SpaceX Acquires xAI in Historic Deal Uniting Space and Artificial Intelligence
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
Google Cloud and Liberty Global Forge Strategic AI Partnership to Transform European Telecom Services
SoftBank Shares Slide After Arm Earnings Miss Fuels Tech Stock Sell-Off
Baidu Approves $5 Billion Share Buyback and Plans First-Ever Dividend in 2026
Global PC Makers Eye Chinese Memory Chip Suppliers Amid Ongoing Supply Crunch
Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
Nintendo Shares Slide After Earnings Miss Raises Switch 2 Margin Concerns 



