Zenimax has big plans for the skill gap and combat aspects of "The Elder Scrolls Online," specifically with the Light and Heavy attack mechanisms. However, these changes are so drastic that they need to be tested in the public test server (PTS) first.
'The Elder Scrolls Online': What Zenimax will focus on in upcoming PTS updates
Zenimax pointed out that it believes in the need to have a skill gap among players. However, too much of it might cause those on top to lose interest in the long run. The developer then plans to test some changes focused on the Light and Heavy attacks to see how it would affect the game’s overall combat system.
In a message from community manager Gina Bruno, the developer shared several concerns about the “The Elder Scrolls Online” combat. Bruno wrote, “We believe the over-reliance on a specific mechanic (light attack weaving) leaves less room for playstyle diversity, including lower-[Actions Per Minute] options. This is particularly evident in veteran content and PvP.”
The most typical tactic when playing “The Elder Scrolls Online” right now is to use Light attacks to incur damage while focusing on Heavy attacks to restore resources. Bruno noted that relying on this concept might be making the game “unintuitive.”
'The Elder Scrolls Online': Changes to expect in the Light and Heavy attacks
Considering the points raised, the developers are now planning some drastic changes in "The Elder Scrolls Online" combat. These tweaks will be tested out first on the PTS “during a special off-cycle testing period.”
In this patch, Light attacks will help restore resources while this ability will be removed from the Heavy attacks. Three successive Light attacks without weaving abilities will provide "The Elder Scrolls Online" players with a stacking resource buff. The damage caused by a Light attack will be reduced while it will be increased in a Heavy attack.
Different types of attacks will have varying effects when used on an Off-Balance target. A Light attack will result in more resource return, a Medium attack will result in more damage, and a Heavy attack will also provide more damage along with a stun familiar to the player.
Any avid players of “The Elder Scrolls Online” will recognize how much these changes could affect the game. It is then wise for Zenimax to apply these on the PTS first, and focus on gathering feedback from players. Depending on how the tests will go, Bruno noted there is a chance these changes will not be carried over to the full version of the game.


Republicans Raise National Security Concerns Over Intel’s Testing of China-Linked Chipmaking Tools
MetaX IPO Soars as China’s AI Chip Stocks Ignite Investor Frenzy
Trump Administration Reviews Nvidia H200 Chip Sales to China, Marking Major Shift in U.S. AI Export Policy
Micron Technology Forecasts Surge in Revenue and Earnings on AI-Driven Memory Demand
Oracle Stock Slides After Blue Owl Exit Report, Company Says Michigan Data Center Talks Remain on Track
SpaceX Insider Share Sale Values Company Near $800 Billion Amid IPO Speculation
Apple Opens iPhone to Alternative App Stores in Japan Under New Competition Law
Biren Technology Targets Hong Kong IPO to Raise $300 Million Amid China’s AI Chip Push
OpenAI Explores Massive Funding Round at $750 Billion Valuation
Nvidia to Acquire Groq in $20 Billion Deal to Boost AI Chip Dominance
Nvidia Weighs Expanding H200 AI Chip Production as China Demand Surges
SUPERFORTUNE Launches AI-Powered Mobile App, Expanding Beyond Web3 Into $392 Billion Metaphysics Market
Italy Fines Apple €98.6 Million Over App Store Dominance
FTC Praises Instacart for Ending AI Pricing Tests After $60M Settlement
Amazon in Talks to Invest $10 Billion in OpenAI as AI Firm Eyes $1 Trillion IPO Valuation
ByteDance Plans Massive AI Investment in 2026 to Close Gap With U.S. Tech Giants 



