“The Legend of Zelda: Breath of the Wild 2” is possibly one of the most anticipated games of 2022. While Nintendo released a new trailer earlier this year, fans are still fairly clueless about the gameplay changes and improvements present in the sequel. However, several patent filings recently discovered might provide players with more details.
Three patent filings from Nintendo were published over the weekend, as first spotted by Gamereactor.eu, appear to have the concepts and technical details on the new gameplay features possibly coming to “Breath of the Wild 2.” While patents do not always become part of the end-product, it is worth noting that some of the game mechanics and movements described in the documents match with some scenes in the trailer released last June.
The patent filed under number US20210370175 seems to correspond with Link’s ability to pass through a platform above him. The patent describes an information processing system that would allow a game to recognize a ceiling or “terrain object” above a character as a possible destination. In this case, upon player input, the character could be moved to that platform.
While the document does not mention Link or any reference to “Breath of the Wild 2,” this description appears to match with this scene in the latest trailer. It shows Link climbing up to a patch of land above him without using a ladder or any equipment as he just simply passes through the platform.
The same “Breath of the Wild 2” trailer shows Link’s new ability to travel in the air without a paraglide as he appears to be free-falling through the clouds. A similar gameplay movement is described in another patent, filed under number US20210370179, which also describes a character’s ability to shoot a bow or other weapon onto a “predetermined object” while falling. The information processing apparatus described in the patent filing will determine the character’s shooting direction allowing it to target objects while moving or falling.
Another Nintendo patent filed under number US20210370178 describes a storage game program that would allow players to practically rewind their movements. The document says this concept will let a character “perform return movement to return to previously recorded positions and orientations” in sequential order. While this does not exactly appear in the “Breath of the Wild 2” trailer, the concept could be an intriguing feature for in-game puzzles and dungeons.


SUPERFORTUNE Launches AI-Powered Mobile App, Expanding Beyond Web3 Into $392 Billion Metaphysics Market
Oracle Stock Surges After Hours on TikTok Deal Optimism and OpenAI Fundraising Buzz
Apple Opens iPhone to Alternative App Stores in Japan Under New Competition Law
Intel’s Testing of China-Linked Chipmaking Tools Raises U.S. National Security Concerns
Trump Administration Reviews Nvidia H200 Chip Sales to China, Marking Major Shift in U.S. AI Export Policy
SoftBank Shares Slide as Oracle’s AI Spending Plans Fuel Market Jitters
Evercore Reaffirms Alphabet’s Search Dominance as AI Competition Intensifies
Nvidia Weighs Expanding H200 AI Chip Production as China Demand Surges
Micron Technology Forecasts Surge in Revenue and Earnings on AI-Driven Memory Demand
Australia’s Under-16 Social Media Ban Sparks Global Debate and Early Challenges
Trump Signs Executive Order to Establish National AI Regulation Standard
Mizuho Raises Broadcom Price Target to $450 on Surging AI Chip Demand
SpaceX Begins IPO Preparations as Wall Street Banks Line Up for Advisory Roles
Apple Explores India for iPhone Chip Assembly as Manufacturing Push Accelerates
Oracle Stock Slides After Blue Owl Exit Report, Company Says Michigan Data Center Talks Remain on Track
OpenAI Explores Massive Funding Round at $750 Billion Valuation
iRobot Files for Chapter 11 Bankruptcy Amid Rising Competition and Tariff Pressures 



