“Elden Ring” was one of the major titles presented during the 2022 Taipei Game Show, which kicked off last Friday. In a Q&A session, FromSoftware Yasuhiro Kitao confirmed it will have replayability features that should complement how the game is designed.
Replayability is one of the important aspects of games set in an open world because completing campaign missions does not necessarily allow players to explore everything on the map at the same time. The good news is Kitao said “Elden Ring” will have replayability features just like previous games developed by FromSoftware.
Once players complete the main story the first time, Kitao said their character progress can be carried over to their subsequent playthroughs. That means players do not have to start from scratch when facing stronger enemies or when they decide to play “Elden Ring” at a higher difficulty level.
FromSoftware also recognizes that players have different approaches when completing open world games like “Elden Ring.” Some may be focused on completing all the missions and quests, while others may be more interested in exploring the entire map at first. Either way, it appears that one playthrough may not be enough to fully experience the dark fantasy RPG.
“With the world being so vast, the game is designed so that it can be cleared without necessarily experiencing everything,” Kitao said (via on-screen translated caption). He added that it may be technically impossible to experience everything “Elden Ring” has to offer at the players’ first attempt. “There are branching points near the end, but you can get pretty close.”
One of the new features previously announced for “Elden Ring” is that tackling the map can also vary depending on the players’ preferences. Kitao reiterated this aspect of the game, saying it is “fundamentally designed to provide freedom of choice.” And that includes giving fans the choice on what order they want to explore the game’s map. While some areas will be initially unlocked, players can skip some locations at first and revisit them later if they find them too challenging.
Kitao revealed that FromSoftware is currently working on the day one patch. But he also assured fans that “Elden Ring” has gone gold and it is all set to be released on Friday, Feb. 25.


Nvidia Confirms Major OpenAI Investment Amid AI Funding Race
Jensen Huang Urges Taiwan Suppliers to Boost AI Chip Production Amid Surging Demand
Baidu Approves $5 Billion Share Buyback and Plans First-Ever Dividend in 2026
SoftBank and Intel Partner to Develop Next-Generation Memory Chips for AI Data Centers
Amazon Stock Rebounds After Earnings as $200B Capex Plan Sparks AI Spending Debate
SpaceX Prioritizes Moon Mission Before Mars as Starship Development Accelerates
Alphabet’s Massive AI Spending Surge Signals Confidence in Google’s Growth Engine
Sony Q3 Profit Jumps on Gaming and Image Sensors, Full-Year Outlook Raised
Nvidia CEO Jensen Huang Says AI Investment Boom Is Just Beginning as NVDA Shares Surge
Palantir Stock Jumps After Strong Q4 Earnings Beat and Upbeat 2026 Revenue Forecast
Nvidia, ByteDance, and the U.S.-China AI Chip Standoff Over H200 Exports
TSMC Eyes 3nm Chip Production in Japan with $17 Billion Kumamoto Investment
Nvidia Nears $20 Billion OpenAI Investment as AI Funding Race Intensifies
OpenAI Expands Enterprise AI Strategy With Major Hiring Push Ahead of New Business Offering
Instagram Outage Disrupts Thousands of U.S. Users
AMD Shares Slide Despite Earnings Beat as Cautious Revenue Outlook Weighs on Stock
SpaceX Pushes for Early Stock Index Inclusion Ahead of Potential Record-Breaking IPO 



